Counting the Universal and Common modifiers, the average value boost for ranged modifiers is +21.27%. Jun 19, 2020 @ 10:04pm . The Forbidden Gauntlet is a craftable Hardmode Fist weapon with 7 combo power. To get the Avenger Emblem, you need ANY type of Emblem (Warrior, Sorcerer, Ranger, Summoner) and 5 Souls of Might, Sight, and Fright, all three. Terrarian Mar 9, 2015 #11 I have to say these are all great but I think the best is: Armor-Beetle Offense Accessories: Warrior Emblem, fire gauntlet, avenger emblem, celestial stone, and wings, all menacing. For instance, only ranged weapons can have their velocity modified and only magic and summoning weapons can have their mana cost modified. Modifiers cannot be legitimately obtained on armor. Any modifier given to the newly crafted item will be completely random. In case you want to be even more OP, any of the following buffs can be used below to further increase DPS. If the Fire Gauntlet didn't stack with Mechanical Glove changing the damage would make sense, but then most people wouldn't like that since they couldn't stack them. The Goblin Tinkerer charges one third of the item's current buy value, which is 166.67*5/3 (166.67%) of its sell price or 33.33*1/3 (33.33%) of its base value. Try out our Hydralize gadget! "Demonic Minishark"). Summoners also have low defense anyway, so for a summoner, Berserkers Glove is better. Generally speaking, balancing Menacing and Lucky (favoring Menacing) gives slightly higher DPS over a range of opponents: Accordingly, balancing the two gives a flexible advantage with a variety of weapons and opponents. FG was actually buffed to this 10% instead of previous 9% pretty recently, and I don't understand why exactly this way. I prefer solar armour over beetle because of the set bonus. The Fire Gauntlet is one of the coolest accessories and one of the best for warriors. Almost all magic weapons and summon weapons (excluding whips) can be reforged with one of the following modifiers, in addition to common and universal modifiers. Now increases the size of (eligible) melee weapons by 10%. It's not only weapons that can be modified, the accessories that provide the player with helpful boosts such as flight, debuff immunity and water breathing can be reforged even better. No modifiers are visible on an NPC's shop stock, but one can be supplied when the item is bought (its purchase price will be unaffected). Some magic weapons, such as the Clinger Staff, Magnet Sphere, and Rainbow Gun, create a long-lasting projectile that remains active after switching weapons. Increases melee knockback and melee attacks inflict fire damage, https://terraria.wiki.gg/index.php?title=Fire_Gauntlet&oldid=863128, Pages using DynamicPageList3 dplvar parser function, Pages using DynamicPageList3 dplreplace parser function, Pages using DynamicPageList3 parser function, Creative Commons Attribution-Non-Commercial-ShareAlike 3.0 License, Both the weapon sprite and projectile emit orange light particles that gives off light, The Fire Gauntlet can be worn alongside the Mechanical Glove with the effects of both stacking, greatly boosting damage and melee speed. A player's natural regeneration can also be considered equivalent to a certain amount of extra health that scales with how long they can stay alive, which makes regeneration more valuable on defensive builds than offensive builds. Melee isn't really for DPS, if you want DPS then go ranged or mage IMO, melee is for tanking and that's why solar armour gives you 82 defense and high damage reduction. Weapon modifiers that are widely considered "good enough" include Godly, Demonic, Ruthless, Deadly, and Masterful. It provides a 15% increase to melee speed and damage and a 5% increase to melee critical strike chance, a 20% increase to true melee damage, increases melee knockback, and gives the player temporary immunity to lava. Check to see if your weapon is one of the lucky few before spending hours reforging it. As such, its best modifier is Rapid, with Godly and Demonic as more ammo-efficient alternatives. While there is no combination of Menacing and Lucky that provides optimal DPS in all situations, players will usually end up with significantly more damage bonuses than crit bonuses when running offensive sets, so Lucky tends to be the better modifier unless the enemy's defense is very high relative to the weapon's base damage. The best overall summon modifier is Ruthless. Unlike weapons, accessories can only receive beneficial modifiers. Items dropped on death for hardcore and mediumcore characters will retain their conditions. Its best modifier is Godly. This can make Souls of Flight more difficult to spot, e.g. However, if one's defense is not high enough to reduce incoming damage to 50 / 75 / 100 damage, each additional point of defense is less valuable than 1% damage or critical strike chance. Hover the cursor over the item that is to be reforged and press the reforge button. 4. Existing modifiers affect an item's value, so items with poor modifiers are cheaper to reforge, while reforging an already well-modified item will be more expensive. Quick and Violent can be useful in the early game, but become less so as the player gains access to faster weapons and movement options. If your weapon of choice is ranged like a Bow, Repeater, or Launcher then the modifier you want to shell out for is Unreal. A casual guess at "how many tries will it take" is likely to be misleading, because statistics are tricky: In practice, it is better to consider that at any given moment, there is a 50% chance of getting any specific modifier in a given number of tries: Being willing to accept more than one modifier will speed things up sharply. A weapon cannot get a modifier that affects a stat it does not have. Its best modifier is Mythical for the widest array of stat bonuses, or Ruthless for highest damage output. Todos os direitos reservados. Berserker glove all the way, fire gauntlet boosts melee damage and I dont believe the fire effect applies (Even if it does its not that useful). With this build minus 2 accessories and consumables on Builders workshop this build does 18k-21k per second. The Legendary modifier is superior in these cases as it also provides increased damage, critical strike chance, size, and knockback over the Light modifier, though the impact is relatively low given that mining tools are rarely used for combat. I think the main issue is the stacking ability. Counting the Universal and Common modifiers, the average value boost for melee modifiers is +13.13%. The best modifier for Critical Strike Chance is Lucky, which can be put on any accessory. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. It may not display this or other websites correctly. They have a similar particle effect to Fiery Greatsword when used, but only when flying. With a base defense of 82 and a fantastic set bonus for melee charcters, this set is perfect for this build. Now Fire Gauntlet is not a direct upgrade to one of it's parts, namely - Mechanical Glove, as MG gives +12% melee damage and speed, while FG only gives +10% of those. Terraria how to get Fire Gauntlet (EASY) | Terraria 1.4.4.9 Fire Gauntlet Udisen Games 66.9K subscribers Subscribe 40K views 2 years ago #Terraria14 #Udisen #TerrariaGuides Udisen Games. The best modifier for magic weapons that are unable to inflict knockback (such as the Nimbus Rod) is Demonic. For the game mechanic, see, Miss the old Hydra Skin? This is because the effect of Celestial Cuffs does not stack with Magic Cuffs or the Celestial Magnet. The best universal modifier is Godly or Demonic. Items purchased from NPCs never have any modifiers, due to the ability to refund items (selling them back for full price before closing the menu) introduced in 1.4. This all applies regardless of how many tries have been made before. For this example the Celestial Cuffs, these offer the same powers as Magic Cuffs and Celestial Magnet. For the same reason, players are also advised to use an all-Menacing build when fighting the Old One's Army, since most of the total DPS will be dealt by sentries. 1 The Stars Above; 2 The . It grants the following: 12% increased melee speed 100% increased melee knockback 10% increased melee weapon size Autoswing for melee weapons and whips 8 defense Increased enemy aggro Contents If they have five Lucky accessories, their DPS will average 24% above "normal" (4% base+20%, and the double-damage critical hits get averaged with the others). Reforging is now available in all languages. Against burning enemies, it deals 5 extra damage. 1.6.5.3: Added 1 new accessory modifier . Damage and melee speed increased from 10% to 12%. The best modifier for whips is Legendary. Increases melee knockback and melee attacks inflict fire damage, Both the weapon sprite and projectile emit orange light particles that gives off light, The Fire Gauntlet can be worn alongside the Mechanical Glove with the effects of both stacking, greatly boosting damage and melee speed. If you are playing Summoner, then Berserker Gloves for sure. Below the listed cost is a small gray hammer that, when clicked, reforges the item for the listed price. When used the Solar Eruption has a base damage of 105 and inflicts the daybroken debuf when hit that deals 25 damage per tick. Its best modifier is Mythical for the widest array of stat bonuses, or Ruthless for . This adds a four percent increase in the likelihood any damage you do is a critical strike, dealing the maximum amount your weapon can do. Manage all your favorite fandoms in one place! Stacking isn't the issue here IMO, those are mere 4% in sum (half of that isn't even crit, just attack speed, and those accessories are melee only), won't change much. There are a lot fewer mods for accessories, and can be divided into six sets: Damage, Crit Chance, Defense, Movement, Melee Speed, and Mana. Fire Gauntlet - Terraria 1.2 Guide Ultimate Melee Accessory! Accessories can have one of the following nineteen modifiers attached to them: The average value boost for all accessory modifiers is +27.75%. Besides, the enemies are more/less likely to target you on various accessories only applies in multiplayer anyway, so that wont affect you at all. The Fire Gauntlet has a damage buff, but it doesn't work for whips as it only boosts melee damage, not summon damage. There are 14 universal modifiers. The minion attacks by charging and attacking quickly towards the enemies, inflicting On Fire! Mathematically, balancing damage and critical strike chance gives the highest DPS in theory: Taking these factors into account, the best modifier between Menacing and Lucky is the modifier that corresponds to the stat that the player currently has less of, while also accounting for stats from accessories, armor, buffs, and damage reduction from the enemy's defense (as a percentage of the weapon's base damage after weapon modifiers). Magic weapons that consume 3 mana or less will not receive any modifier that decreases mana usage. The best modifier for whips is Legendary. If you wanted to sell this god-tier weapon, the mod alone would add 209 percent value to it. Note that reforging has no "memory": Upon each reforge, there is an equal chance of getting any of the modifiers possible for that item, including the modifier it currently has. Flails, spears, yoyos, boomerangs, chainsaws, drills (including the Drax) and the Chlorophyte Jackhammer can only have universal modifiers, because they cannot have their speed modified. Counting the Universal and Common modifiers, the average value boost for ranged modifiers is +21.27%. One is a common weapons modifier providing +10% damage and speed. https://forums.terraria.org/index.php?threads/mobile-exclusive-prefixes.48089/, Pages with information based on outdated versions of Terraria's source code. A complete list of all 83 modifiers can be found below. For example, if the player accepts either a Lucky or Menacing modifier for boosting their offense, it will take half as much time to reforge compared to reforging the accessory to Menacing specifically. Ranger Emblem: Dropped by Wall of Flesh. The Fire Gauntlet is a crafted accessory item which increases melee knockback, inflicts fire damage on attack, and adds 9% melee damage and speed. With defensive accessoires, I didn't mean accessoires that has defense stats, but any accessoire that helps you to survive longer, includes the Ninja gear, charm of Myths, Star Veil, celestial shell ect. Vanity items, armor, and special tools such as the Grappling Hook are unable to be reforged. Although the Harpoon is classified as a ranged weapon, it cannot receive the Unreal modifier; its best modifier is Godly. The above numbers make no account of modifiers forbidden for individual weapons, but that will just make the process faster. Accessory modifiers are only active while the accessory is equipped in a non-vanity slot. Covering the hottest movie and TV topics that fans want. The two modifiers only differ in knockback, a stat that is not considered very useful (or even beneficial) in many situations. Nearly all weapons and accessories have up to a 75%[1] chance of receiving a random modifier upon the item's creation: Naturally generated in a Chest, crafted, looted from a grab bag (excluding Presents), or dropped by a slain enemy. Weapons-Legendary Terrablade, godly possessed hatchet, and legendary death sickle SolaR Golem Mar 9, 2015 #12 Max1037 said: The effectiveness of an all-DPS build and an all-defense build would depend on the difficulty mode as follows: In this situation, a purely defensive loadout would be optimal in all difficulties except Master, where it would tie with the DPS loadout. Unfortunately, as Guns don't cause knockback, this modifier can't be added to any of them. ten tries for weapons with only the fourteen universal modifiers, thirteen tries for accessories with their nineteen modifiers, sixteen tries for weapons that can also have the common modifiers (twenty-four modifiers total), twenty-five tries for weapons with magic or ranged modifiers (thirty-six total), twenty-eight tries for weapons with melee modifiers (forty total). And also while having the best reforge on each weapon also increases dps. There aren't many mods that can be applied to Hammers, Axes, and Pickaxes, so it's pretty easy to make them Light. In this video, we will be covering how to get FAST souls of night in terraria! For example, an Avenger Emblem will normally cost 1440 to reforge if it is Menacing, Lucky, Quick, Violent, or Warding. Visit. The Calamity Mod also changes multiple vanilla item recipes. Normally when I play melee I tend to reforge all on warding to get that nice +4 on defense but I am also . In the Old-gen console version and Mobile version, items are reforged by clicking the reforge button after speaking to the Goblin Tinkerer. Swords (including Shortswords) and all weapons that deal ranged, magic, or summon damage can have these modifiers. If its 104% crit chance shouldn't you replace one of the Luckies with Menacing? I am not sure on what to reforge my accessories to, I am playing melee with beetle armor (shell) and they are: Celestial Shell, Fire Gauntlet, Ankh Shield, Frostspark Boots, Hoverboard. Request a Quote. As size and speed can't be changed on a Yoyo, it makes sense that this end game item would have its own version of the buff. Fixed bug where modifiers were not getting set properly on a world load. When the Terrarian is Legendary, it gains 17 percent damage, 17 percent knockback, and eight percent critical strike chance. This reduces knockback (oh no! The Fire Gauntlet has a damage buff, but it doesnt work for whips as it only boosts melee damage, not summon damage. If a player has five Menacing accessories, their DPS will be 1.2 * 1.04 (base crit chance) * 100 = 24.8% above "normal". Accounting for the 25% of items that start with no modifier and the reduced chance for a negative modifier, the average is +15.34%. Magic or summon weapons with zero knockback (such as the Nimbus Rod and Blade Staff) cannot receive any modifier that affects knockback. These stack with other weapon and accessory mods, so do your research to maximize your priority stats. Accounting for the 25% of items that start with no modifier, the average is +15.15%. debuff (does not apply in PvP) +100% knockback +12% / +9% damage The best universal modifier is Godly or Demonic. Just noticed they changed the Arkhalis to be Expert Hard Mode exclusive. -Fire gauntlet +10% Melee speed/damage-Mechanical glove +12% melee damage and speed-Celestial Shell +10% melee speed/damage +2% Crit chance +1 HP life regen +4 def . Against very high defense or with low-damage weapons (that is, even the enhanced damage cannot penetrate), increasing the critical chance becomes the only way to increase damage dealt. The best overall magic modifier is Mythical. Vexrow. While assigning stats is obviously never this simple, a good rule to consider is that a player with a large amount of stats to invest can often benefit more by assigning those stats to defense (which has increasing returns) instead of damage or critical chance (which have diminishing returns). Introduced. The Ruthless modifier offers the most effective minion boost, by increasing the minion's damage per hit the most. Mech Glove will be better for Most endgame Weapons, since that extra 3% Damage scales better than 1 Damage a Tick, I'd imagine. Note that some usually-unwanted modifiers are not included in this "mercy" list: Shameful, Intense, Annoying, and Frenzying. Due to various limitations with certain weapon classes, determining the best possible modifiers may not be as simple as comparing statistics, and players can waste money trying to acquire modifiers that are impossible to achieve for their given weapon. Best Pre-Hardmode Yoyo Build Amazon or Code 1 Yoyo Cloud in A Bottle, Hermes Boots, Feral Claws, Magma Stone Shadow Armor, Molten Armor String, Counterweight, Yoyo Glove Best Hardmode Yoyo Build Hel-fire, Amarok, Yelets Yoyo Magma Skull, Berserker's Glove, Yoyo Bag, Warrior's Emblem Mythril, Orichalcum, Palladium Armor, etc. It's another adjective that gives up knockback in order to increase damage overall. Nothing is impossible in this action-packed adventure game. #1 Fumo Gaming Jun 9, 2020 @ 3:28am Both This item will only be visible to you, admins, and anyone marked as a creator. Terraria Wiki is a FANDOM Games Community. Hello Everyone :D and welcome to my build for the end game melee class in Terraria 1.3.0.8 This Guide will contain tips and tricks on how to play the melee class post moonlord, as well as provide the best armor, weapons and accessories to get the most out of your Terraria melee character. Armor Rating: 20. All accessories can be reforged to receive this modifier, in addition to any modifier from vanilla Terraria. Any modifier given to the newly crafted item will be completely random. It summons either of the Terra Squid, Terra Sphere, Terra Crawler or a Terra Weaver to fight for you, you can summon all of them with enough minion slots. Its best modifier is Godly. It all stacks! Even though it's used to produce Fire Gauntlet, the Mechanical Glove is considered a worthy choice over the former. History PC version Desktop 1.4.1: Now increases the melee weapons size by 10%. No modifiers are visible on an NPC's shop stock, but one can be supplied when the item is bought (its purchase price will be unaffected). The value of damage and critical chance vs. defense can be difficult to measure. Fire Staff. QUICK NOTICE! In this case, it's worth aiming for the Ruthless mod, which reduces knockback by ten percent (summoned creatures tend not to cause much anyway) but increases all minions' damage by 18 percent. If there were more stats available to be assigned or if the enemy dealt less damage, the defensive loadout would become even more optimal. Only swung melee weapons and shortswords can have their size modified. For player-created game enhancements, see, For a full overview of all weapons and the possible modifiers they can receive, see, "Lucky" redirects here. if in expert mode with additional accessory slot what would be in that slot, avenger emblem or wings? It is a good idea to check the modifier only when the reforge cost is expensive enough to indicate a potentially good modifier. The armor we are going to be using for this build is the one and only: Solar Flare Armor. As a rule of thumb, if incoming damage can be reduced to 50 / 75 / 100 damage per hit or lower, each additional point of defense is more valuable than a 1% DPS increase. "Modifier" redirects here. 8 defense on one accessory by itself, regardless of modifier, is really strong. Weapons and tools that have no knockback cannot get modifiers that change knockback; examples include drills, the Magical Harp, and many guns (such as the Minishark). Reforging can be accessed by talking to the Goblin Tinkerer and choosing "Reforge" from the options, then placing the item to be reforged in the box that appears below the inventory. Enhancement: "15% increased movement and melee speed." Crafting Station Needed: Ancient Manipulator. 1.5.0: Introduced. A modifier which can be added to most common weapons, including magic, ranged and summoning, is Nasty, though it isn't all that nasty at all. 2023 GAMESPOT, A FANDOM COMPANY. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Existing modifiers affect an item's value, so items with poor modifiers are cheaper to reforge, while reforging an already well-modified item will be more expensive. Reforging can be accessed by talking to the Goblin Tinkerer and choosing "Reforge" from the options, then placing the item to be reforged in the box that appears below the inventory. that does 15. There is a veritable smorgasbord of items to play around with in Terraria, and almost all of them can be further personalized to your play style through modifiers. Outside of gaming, Rosa's hobbies include knitting, gardening and reading science fiction. The Mechanical Glove can be upgraded to the Fire Gauntlet, which inflicts the "On Fire" effect, while the Berserker's Glove gives your character seven more defence points. Reforging is a service provided by the Goblin Tinkerer, which applies a new, random modifier to an item in exchange for coins. The Elemental Gauntlet is a craftable post- Moon Lord accessory that is the final upgrade to the Titan Glove and Feral Claws. All eligible modifiers have equal chances, without the "mercy" filtering of initial modifiers. This is useful for the few hardmode weapons significantly affected by melee speed such as the. It gives an advantage for early players with low maximum mana, but more powerful magic weapons can drain even a maxed-out player's mana quickly, making mana recovery more important than a fractional increase to the maximum. The player has very high damage bonuses but low critical chance bonuses. Melee. It changes the name of an item by adding a prefix to the item's name (displayed when selected in the hotbar and in its tooltip), such as "Adept", "Godly", or "Broken" (e.g. that does 15. Flare Bolt. Universal modifiers, as the name suggests, can change the stats of all weapons, and are the only set that affects things such as Yoyos and Spears. The true melee damage bonus from the accessory does not stack with its Gauntlet-themed downgrades (. This applies to any minions you've summoned too, and with things like the Pygmy Necklace, full armor sets of Tiki, Spooky, Stardust, Spider, Forbidden, Obsidian, and Bee, the number of minions can go up to nine of the same type. However, an item that a player sells to an NPC will keep its modifier, and if repurchased in the same trading session, the modifier will be unchanged. The Fire Gauntlet is a Hardmode accessory available after defeating all three Mechanical Bosses that boosts melee weapons in the following ways: Desktop version, Console version, and Mobile version: Old-gen console version and Nintendo3DSversion: Content prior to March 14, 2022 is from the Fandom Terraria wiki. Also, i prefer menacing over lucky for more consistent damage without potions. That's a lot, considering the fire debuff . The average value boost for a random Universal modifier is +17.12%. Accounting for the 25% of items that start with no modifier, the average is +11.06%. The best damage-increasing modifier for other drills is Demonic, although it is unlikely that a drill would be of much use in combat. - A * means that the spoiler might include minor upgrades. Related: Terraria: The Best Magical Weapons. Weapons that produce magic damage or summon minions can have the Taboo modifier, which will boost them with +10 percent speed and knockback. Soul of Might: Dropped by The Destroyer. It will add a modifier to an unmodified item or replace an existing modifier. 11 Nasty If you're more worried about keeping the bad guys away from you, then a great big melee weapon with +10 percent knockback is the choice for you. Note that some usually-unwanted modifiers are not included in this "mercy" list: Shameful, Intense, Annoying, and Frenzying. The Fire Gauntlet is a Hardmode accessory that boosts melee weapons in the following ways: PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version: Old-gen console version, Windows Phone version, and Nintendo3DS version: Manage all your favorite fandoms in one place! This is useful for the few hardmode weapons significantly affected by melee speed such as the. Fire Gauntlet + Mechanical Glove = 24% melee damage, +24% melee speed. Already making it better than both fire gauntlet and paladins shield at once, with the added perks of better movement and a minion buff (even more op when you get stardust staff) 14. The following modifiers reduce the weapon damage the most, yielding more coins per enemy: Menacing, Lucky, and Warding are generally agreed to be the most consistently useful accessory modifiers. Counting the Universal and Common modifiers, the average value boost for melee modifiers is +14.93%. Internal Item ID: 3992 The Berserker's Glove is a Hardmode accessory crafted from the Power Glove and Flesh Knuckles, granting the abilities of both. The best damage-increasing modifier for other drills is Demonic, although it is unlikely that a drill would be of much use in combat. The Ruthless modifier offers the most effective minion boost, by increasing the minion's damage per hit the most. In the Old-gen console version and Mobile version, items are reforged by clicking the reforge button after speaking to the Goblin Tinkerer. Of course the exception to this are accessories that are made obsolete or don't stack. Content prior to March 14, 2022 is from the Fandom Terraria wiki. The Forbidden Gauntlet is a craftable Hardmode Fist weapon with 7 combo power. I'd like the 8 defense, but the Hellfire is making me think twice. he Frost Staff is a rare drop from Icy Mermen, Ice . Main Page; All Pages; Interactive Maps . It's crafted with 45 Hellstone bars and 45 Obsidian. Previously, it cost five times the item's value. - Modifiers do not affect the ratings so an Aglet is rated high because it can have the Warding modifier. However, the above logic does not account for enemy defense: Against enemies with nonzero defense, damage bonuses are more powerful because they reduce the proportion of damage lost to enemy defense. For example, weapons that deal no. Eye of the Golem +10% crit (yes, this is not as useless as it seems; was noted in this topic already - good crit balance is pretty important). Fire Gauntlet Mechanical Glove Power Glove Titan Glove Warrior Emblem Ranged Magic Quiver Molten Quiver Ranger Emblem Recon Scope Rifle Scope Sniper Scope Stalker's Quiver Magic Celestial Emblem Sorcerer Emblem Summon Hercules Beetle Necromantic Scroll Papyrus Scarab Pygmy Necklace Summoner Emblem Apprentice's Scarf Huntress's Buckler Monk's Belt The 8 extra defense is great. Accounting for the 25% of items that start with no modifier, the average is +20.81%. Flame Wings are one of the variants of craftable wings, a flight-enabling item in the game. probaly not but i was one of your friends and i did a guide and you helpped me with.. it. At its base the Terrarian does 190 damage, reaches 25 tiles, and can spin in the air infinitely. It is technically possible to make a profit when reforging a weapon once from a bad modifier to a good one, but reforging will normally result in an average monetary loss. If you believe your item has been removed by mistake, please contact, This item is incompatible with Terraria. Almost all melee weapons that are swung overhead (swords, pickaxes, hammers, axes, and hamaxes) along with shortswords and whips can be reforged with these modifiers, in addition to common and universal modifiers. "homer the lord only asks for one hour a week" -Marge. There's a 75 percent chance that weapons and accessories will be created with a random modifier, though ones spawned in the world or given by NPCs (such as Angler rewards) will never be modified. This mod adds all the goodies you could want: +15 percent damage and knockback, +10 percent size and speed, and +5 percent critical strike chance.